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oscar-trejo-maxresdefault2.jpg

Kerbal Space Program Suit

For the expansion of Kerbal Space Program "Breaking Grounds" I was tasked of doing the modelling and textures of the new space suit.
This applied for the in-game and cinematic version

Software used:
Maya, Zbrush, Substance Painter

Realtime Suit

Cinematic Suit

oscar-trejo-front.jpg

Cinematic Suit

oscar-trejo-back.jpg
oscar-trejo-d6phlixxkaeetia.jpg

Realtime Suit

oscar-trejo-asdas.jpg
oscar-trejo-breaking-ground-suit-01.jpg
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