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Big George Foreman
As part of the creature department of Spin VFX I worked on Digidoubles of some actors, Modeling, blendshapes and shotsculpt of the cow.
Software used:
Maya, Zbrush, Mush
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As part of the creature department of Spin VFX I worked on Digidoubles of some actors, Modeling, blendshapes and shotsculpt of the cow.
Software used:
Maya, Zbrush, Mush