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Antman and the Wasp: Quantumania
As part of the creature department of Spin VFX I did concept art, Digidoubles, Modeling and blendshapes in some of the creatures and characters of the film.
Software used:
Maya, Zbrush, Mush
Blendshapes for the Wasp suit transformation
Shotsculpt
Concept art design, digi double, sculpting and blendshapes
Sculpting
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