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Antman and the Wasp: Quantumania

As part of the creature department of Spin VFX I did concept art, Digidoubles, Modeling and blendshapes in some of the creatures and characters of the film.

Software used:
Maya, Zbrush, Mush

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Blendshapes for the Wasp suit transformation

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Shotsculpt

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Concept art design, digi double, sculpting and blendshapes

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Sculpting

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